Elysian Souls Paying the ferryman 0%
ChainElysium
LaunchpadAscend
ProjectElysian Souls
Ticker$SOUL

SOUL

Raised from the Styx. Fed by every trade.

Scroll to ascend
01 / Offering

Lock 50,000 $SOUL.
A soul rises.

Plus a token fee of about $1 in HYPE. Your $SOUL stays sealed in the vault for as long as the soul lives — nobody, not even the team, can move it.

02 / Judgement

Its rank is written
by the next block.

Mortal. Hero. Demigod. Immortal. The hash of the block after yours decides. No one chooses, no one knows.

03 / Binding

Bound to you,
until all have risen.

Souls cannot be sold or sent while the ascent is open. When the 3,333rd soul rises, the chains break and every soul becomes tradeable.

The Gates of Elysium

01 / Souls
3,333

Ever. Never more.

A soul that falls leaves its seat empty forever. Supply only shrinks.

02 / Ambrosia
80%

Of creator fees

Every 10 minutes, Ascend creator fees are claimed and poured to souls as $HYPE, weighted by grace.

03 / Favor
+2%

Grace per week held

The gods remember loyalty. Grace grows every week up to +30%, and resets when a soul changes hands.

The Pantheon

Example mortal soul I

Mortal

Souls
2,000
Grace
100
Example hero soul II

Hero

Souls
900
Grace
135
Example demigod soul III

Demigod

Souls
400
Grace
180
Example immortal soul IV

Immortal

Souls
33
Grace
275

your $HYPE = ambrosia × your grace ÷ total grace

04 / The Fall

Every soul can fall.

Burn your soul and 80% of its $SOUL returns to you. The other 20% is burned forever, and the seat never reopens. The fall sets the floor.

05 / Ascend

Raise a soul.

0/ 3,333 risenSoon
Lock50,000 SOUL
Fee≈ $1 HYPE
1

Opens when $SOUL launches on Ascend.

Need $SOUL? Get it on Ascend ↗

On Elysium · via Ascend · $SOUL